CINDERFALL // INDEX
Field Index — everything built, one place to find it

CINDERFALLA Pathfinder 2e Wasteland

Two hundred years after a fallen angel turned humanity's own machines against it, the dead have nowhere to go — so the desperate, the powerful, and the industrious learned to catch souls and put them to work. Everything below is canon, in the order you actually need it.

12
Classes
11
Ancestries
27
Project Docs
23
Published Pages
Building a character? Start here

Start Here — Character Creation Index

The consolidated entry point. Links every supplement in the order it's actually needed: Ancestry → Heritage → Background → Class → Equipment → Languages → Feats.

OPEN INDEX →

Character Creation

01

The full crunch stack every character is built from — ancestry, heritage, background, gear, feats, and multiclass options.

What's Left of Us
Ancestries
CANON
11 ancestries — 4 Common, 7 Rare & Unique, including the newly added Ratkin.
11 ancestriesOPEN →
How Far The Line Bent
Heritage
CANON
31 heritages, 3–4 per ancestry, for the original ten. Ratkin heritages still need writing.
31 entries · Ratkin pendingOPEN →
Before The Wastes
Backgrounds
CANON
11 backgrounds — ten tied to a faction or region, plus The Sown, tied to the Reckoner's Singularity source.
11 backgroundsOPEN →
What Gets Said
Languages
CANON
Common Cant plus ancestry languages and five rare/regional trade dialects.
OPEN →
The Going Rate
Currency & Equipment
CANON
Slag / Scrip / Marks / Old Bills, plus weapons, armor, and adventuring gear.
15 Marks starting wealthOPEN →
What You Grew Into
Ancestry Feats
CANON
121 feats across all five tiers (1st/5th/9th/13th/17th) for all 11 ancestries.
121 featsOPEN →
What You Picked Up
General & Skill Feats
CANON
12 general feats plus 19 skill feats spanning 12 skills, open to any character.
OPEN →
Other Arrangements
Multiclass Archetypes
CANON
Soul-Binder, Nanite-Touched, and Paradise Ghost — dedication feats for any class.
3 archetypesOPEN →

Classes

02

The confirmed ten-class starting roster, plus two bonus/rare-access classes (Vigil, Reckoner) outside it.

Scrapwright
Inventor
CANON
Engineer/gadgeteer — Ghost-Rig, Iron Lung, or Widowmaker, fueled by Ghost-Static.
OPEN →
Flesh-mancer
Alchemist
CANON
Bio-artificer running on Vitae and the Cut — Butcher's, Grafter's, Skinwalker's, or Plaguewright's.
OPEN →
Waywarden
Ranger
CANON
Tracker with a mutant Feral Bond — Snapjaw, Carapace, or Wingtouched.
OPEN →
Cultist
Witch
CANON
Patron-bound caster in Bargain with a petty god — the Croupier, Gluttoneth, or the Ledger.
OPEN →
Scavenger-Spy
Rogue
CANON
Infiltrator with an Angle — Cutpurse, Enforcer, Face, or Fixer.
OPEN →
Ironsight
Gunslinger
CANON
Firearms specialist running Hot Loads on scrap guns — Twin, Long, Close, or Trick Iron.
OPEN →
Sworn
Champion
CANON
Bound defender under an Oath — the Binding Clause, the Cinder Vow, or the Unwritten Oath.
OPEN →
Hollowbound
Animist
CANON
Works the soul economy by relationship — Ghost-Static, Wailing Debt, or Long-Shadow Covenants.
OPEN →
Wardbreaker
Thaumaturge
CANON
Exorcist/anchor-hunter — Warded Blade, Ash-Iron Lantern, Binding Chain, or Static-Glass Mirror.
OPEN →
Deadhand
Fighter
CANON
Forged by repetition and Tally — Bulwark, Breaker, Second, or Cadre Trades.
OPEN →
Vigil
Cleric · Bonus/Rare
BONUS
Slow, restrained faith-bearer with a rare, reality-altering Miracle/Unmaking ladder.
OPEN →
Reckoner
Oracle · Bonus/Rare
BONUS
Channels an indifferent cosmic Source — the Halving, the Singularity, or the Outside.
OPEN →

Magic & Abilities

03

The newest work (Aug 28) — full crunch for every spell and non-caster ability system. Written and complete, but flagged by the docs themselves as a homebrew math pass, not yet balance-checked or built into Foundry.

Sorting the Deck
Spellcasting Framework
DRAFT
Sorts all 12 classes by casting tier — six need none, one needs innate spells, one needs focus spells, four need full lists.
project doc onlyNOT PUBLISHED
The Nasty Bits
Signature & Bespoke Spells
DRAFT
Full crunch for every Rite, Revelation, Miracle, Vessel spell, Aspect signature, Vow, and Ward spell across the six casting classes.
project doc onlyNOT PUBLISHED
The Full Working
Bulk Spell Lists
DRAFT
The everyday reflavored spell list (cantrips through rank 10) for the four full casters — Cultist, Vigil, Hollowbound, Reckoner.
project doc onlyNOT PUBLISHED
What The Hands Remember
Non-Spell Class Abilities
DRAFT
The itemized Rig, Graft, Feral Bond, Angle, Draw, and Trade menus for the six non-caster classes.
project doc onlyNOT PUBLISHED
What You Learned
Published Aug 28
DRAFT
The most recently published page — likely tied to this batch, but not linked from any doc, so treat the exact contents as unconfirmed until checked.
unconfirmed linkOPEN →

World & Lore

04

Reference material — not needed to build a character, essential once you're playing one.

Setting Bible
CINDERFALL — Full Lore
DOC ONLY
The source document — timeline, cosmology, the Magic Triangle, factions, regions, tone. Everything else builds on this.
project doc onlyIN PROJECT
Who's Still Listening
The Divine, Consolidated
CANON
A map of every god, patron, and spirit in play — the Absent, the Fallen, the Distant, the Petty Gods, and the machine-spirits.
OPEN →

What's Left

05

Pulled straight from the project's own status notes and roadmaps — not new analysis, just gathered in one spot.

Ancestries

Ratkin (added 8/27) has full base traits and a complete 5-tier feat line, but no heritage options yet — the one ancestry gap left. Every other ancestry has 3–4 heritages; Ratkin has none.

Magic system

The Aug 28 spell and ability crunch (spellcasting-framework.md, spells-signature.md, spells-full.md, class-abilities.md) is written in full but self-flagged DRAFT: the damage/DC math is a homebrew approximation never checked against real Pathfinder 2e tables, and none of it has been built into Foundry as real Items yet — unlike ancestries, heritage, and feats, which already have.

No bestiary

Nothing in the project stats an actual monster. Ghost-machines and raging spirits are core to every class and half the lore, but none has a stat block.

No map

Setting-Bible.md sketches six named regions (Yankee Combine, Dixie Territories, Drowned Coast, New Veracruz, the Glasslands, Free Havens) but no visual map or named settlements exist yet.

No adventure

There's a full character-creation system and nothing to run it through — no starting adventure, no session-zero one-shot.

Loose threads

The Choir of Ash cult writeup, a faction relationship tracker, and Uriel's full stat block + prison-vault dungeon were all proposed in the Setting Bible's own "next steps" list on 8/21 and haven't been touched since.

Stale index

start-here.md still says "10 confirmed ancestries" and calls the series "complete" — it predates Ratkin and the entire magic system and could use a pass to catch both up.